Resume
Casual
Environments
Characters
Painting
Sculpture
Reel

 

 

 

Contained within is the online portfolio for the Game artwork of Carrie R. Bartlett

The casual game work was developed in 3D using 3DS Max and implemented into

a game as 2D art.

The console work was taken from the images released to IGN by Nintendo Software

Technology, and the rest taken from student work done at DigiPen Institute of Technology.

These works were all done primarily with Maya and in-house middleware.

All texture and 2D digital work was done in Photoshop, and the traditional painting was all

done in oils on canvas panel and stretched canvas.

 

The sculpture is bronze with chemical patinas.